(оригинал на странице офф-сайта, перевод для 4online by ruDn1k)
Новые скины в магазине:
Frozen Terror Nocturne
Void Nocturne
Leprechaun Veigar
Battle Regalia Poppy
PVP.net v1.31.27
Сделано несколько улучшений для удобства в окне custom-game.
Закрытые игры теперь по умолчанию скрыты. Добавлен чекбокс для отмены данной скрытности.
Сделаны улучшения в UI очереди логина
Галочка для включения\отключения музыки в окне логина теперь сохраняется между игровыми сессиями
Список пользователей в послематчевом окне теперь будет корректно показывать всех ваших компаньонов
Исправлена работа кнопки "просмотреть профиль" в окне приватных сообщений
Исправлены несколько багов
League of Legends v1.0.0.113
Nocturne, the Eternal Nightmare
Duskbringer: Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
Shroud of Darkness: Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
Unspeakable Horror: Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
Paranoia (Ultimate): Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
Umbra Blades (Passive): Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.
Akali
Adjusted Twin Disciplines to trigger at 9.5 AD and 19.5 AP to account for rounding
Anivia
Glacial Storm mana cost reduced to 75 at all ranks from 75/125/175
Updated all of Anivia's animations to be less frigid
Caitlyn
Headshot now requires 8/7/6 attacks to trigger at level 1/7/13 respectively from 8 attacks at all levels
Cho'Gath
Feral Scream damage reduced to 75/125/175/225/275 from 80/130/180/240/300
Vorpal Spikes
Damage increased to 20/35/50/65/80 from 20/30/40/50/60
Ability power ratio increased to .3 from .2
Feast
Damage reduced to 300/475/650 from 300/550/800.
Ability power ratio increased to .7 from .5
Carnivore mana received on kill has been reduced by 50%
Base health reduced to 520 from 550
Base armor reduced to 19 from 21
Evelynn
Fixed a bug where Hate Spike's tooltip showed the damage incorrectly at earlier ranks
Galio
Righteous Gust mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100
Gragas
Barrel Roll damage reduced to 85/135/185/235/285 from 100/150/200/250/300
Drunken Rage mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100
Irelia
Equilibrium Strike
Damage reduced to 80/130/180/230/280 from 80/135/190/245/300
Cooldown reduced to 8 seconds from 9
Ability ratio reduced to .5 from 1
Transcendent Blades damage reduced to 85/135/185 from 90/140/190
Base health reduced to 515 from 575
Movement speed reduced to 320 from 330
Jarvan IV
Golden Aegis' PVP.net description no longer states it triggers automatically
Kassadin
Force Pulse
Damage reduced to 60/115/170/225/280 from 60/120/180/240/300
Cooldown increased to 6 seconds from 5
Ability power ratio reduced to .7 from .8
Riftwalk ability power ratio increased to .5 from .4
Void Stone damage reduction reduced to 10% from 15%
Lux
Prismatic Barrier shield increased to 60/85/110/135/160 from 50/75/100/125/150
Finales Funkeln ability power ratio reduced to .75 from .85
Malphite
Granite Shield Increased the re-use time of your shield reactivating upon taking damage to 12 seconds from 8.
Ground Slam bonus damage based on armor decreased to 50% from 70%
Maokai
Arcane Smash damage increased to 70/115/160/205/250 from 50/95/140/185/230
Twisted Advance damage increased to 80/115/150/185/220 from 80/110/140/170/200
Sapling Toss lifetime increased to 35 from 25 seconds.
Vengeful Maelstrom
Casting delay reduced by 50%
Initial mana cost changed to a static 75 from 75/125/175
Continual mana cost changed to a static 30 from 30/35/40 per second
Mordekaiser
Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended
Singed
Armor per level decreased to 3.5 from 4.2
Sion
Death's Caress damage and shield reduced to 100/150/200/250/300 from 110/160/210/260/310
Base health reduced to 507 from 577
Base health regeneration decreased to 1.58 per 5 seconds from 1.62
Health regeneration per level reduced to 0.19 from .2
Sivir
Fixed a bug where Fleet of Foot had stopped working
Sona
Power Chord now deals 14 damage + 9 x lvl (from 24 + 12x bonus magic damage) in bonus magic and a bonus effect depending on Sona's last song played.
Hymn of Valor
Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260
Ability power ratio increased to .7 from .5
Mana cost changed to 75 from 65/70/75/80/85
Power Chord - Stacatto: Deals double power chord damage
Aria of Perseverance
Base heal increased to 35/70/105/140/175 from 30/55/80/105/130
Ability power ratio reduced to .35 from .5
Mana cost normalized to 75 from 65/70/75/80/85
Power Chord - Diminuendo: Debuffs the target to deal 20% less damage for 3 seconds
Song of Celerity
Mana cost changed to 75 from 65/70/75/80/85
Power Chord - Tempo: Slows the target by 25% for 2 seconds
Crescendo
Cooldown decreased to 140/120/100 from 170/150/130
Ability power ratio increased to .8 from .7
Veigar
Added a funky new dance for Veigar - rock on!
Zilean
Time Bomb
Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120
Base damage reduced to 90/145/200/260/320 from 100/155/210/270/330
Chrono Shift
Base revive increased to 600/850/1100 from 500/750/1000
Ability power ratio reduced to 2 from 3
Buff duration reduced to 7 from 10
Items
Время обновления Banshee's Veil увеличено до 45 секунд (ранее было 30ти секунд).
Doran's Blade
Испрален баг, когда Doran's Blade приводил к нежелательным эффектам
Урон увеличен до 10 (был 9)
Основное
Опыт
Когда более одного чемпиона получает опыт, 10% дополнительного опыта получают все соседние цели
В случае двух чемпионов каждый получает по 55%, было по 50%
В случае трех - по 36.7%, было 33.3%
В случае четырех - каждому по 27.5%, было 25%
Пять чемпионов получают по 22% каждому, было 20%
Посмертный таймер несколько увеличен для уровней 4-17
Миньоны
Сопротивление пушки и супер миньонов возвращены обратно до 50% (с 65%)
Миньоны теперь причиняют 50% урона туррелям (было 60%)
Миньоны-пушки теперь стартуют с каждой волной, начиная с 35 минут, раньше было- начиная с 20ти.
Эффекты, которые привели вас к смерти теперь постоянно будут происходить в установленном порядке.
К слову, сразу же отмечу. Последний update только что вступил в силу. Однако сделан критический косяк - версии сервера и клиента после обновления теперь не совпадают, отчего играть невозможно.
Ждем нового фикса и можем смело высказываться о внимательности package-отдела разработчика на форуме.
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